DirectX 9 Graphics
Alan ThornSubtitulado: The definitive guide to Direct3D
Directx 9 Graphics: The Definitive Guide To Direct3d Provides A Detailed And Comprehensive Guide To Getting Started With Directx, With A Specific Focus On Direct3d, A Technology Designed To Create Interactive Multimedia Products. This Book Demystifies Directx, Starting With The Basics Of Setting Up A Directx Application And Finishing With The Intricacies Of Real-Time 3D Animation. Learn How To Create And Render 3D Worlds; Use Index And Vertex Buffers To Represent 3D Primitives; Apply 3D Mathematical Theory To Graphic Design; Export 3D Models From 3D Rendering Applications And Import Them Into Directx As Meshes; Save And Load Data Using X Files; Create Snow, Rain, Fog, And More Using Point Sprites And Particle Systems; Animate Pixel Data On Textures; Enhance Your Game World With Real-Time Lighting And Texture Mapping. Employ Skeletal Animation To Animate Meshes.
Idioma Inglés
Publicación 2005
Editorial Wordware Publishing
Categoría Informática
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